Another blog update that ended up being written all too late. Anybody surprised? Didn’t think so. :)
For all Russian players, I’d like to tell you about a new Russian fansite that has been finished up fairly recently – sealhunter.ru! If you’re one of those bear fighters from the east, you might wanna give it a gander.
While progress has been slow, I’ve spent most of what little free time I’ve had lately trying to iron out the last few not minor bugs left in the Beta, as well as streamlining most of the interface and menus. Optimistically speaking, we are relatively close to a public release. (At least I can promise it’ll be out before 2012, because, y’know, the world’s gonna end.)
What’s been keeping me busy, you ask? A school game project we’re polishing up before submitting it to the Swedish Game Awards, cleverly enough named Eggnappers (if you want to register an account and become a fan of our game, that’d be all kinds of nice of you, and it’ll help us more than you might think). In about a month I’ll be entering another game project, so yeah, my schedule has pretty darn hectic lately.
Regardless, I promise I’m truly making some progress on Seal Hunter – I suppose you could label me as a kind of a perfectionist, and I really don’t want to release a half-arsed game, because you guys deserve better. I’m sorry for taking so long, though, and for a lack of updates – I hope the finished game will make up for it.
And for a laugh, if anybody would be up for it – let’s have a Q&A session! Simply put, if you have any question related to Seal Hunter (the more complex the better!) ask it in the comments of this post and I’ll be sure to answer them all in a Q&A newspost later on!
…Please?