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	<title>Seal Hunter &#187; Beta</title>
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		<title>Tales from the Beta</title>
		<link>http://sealhunter.se/2010/01/31/tales-from-the-beta/</link>
		<comments>http://sealhunter.se/2010/01/31/tales-from-the-beta/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 00:05:23 +0000</pubDate>
		<dc:creator>Toumaz</dc:creator>
				<category><![CDATA[Beta]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Weapons]]></category>

		<guid isPermaLink="false">http://sealhunter.se/?p=326</guid>
		<description><![CDATA[Sorry for being so darned quiet! I&#8217;ll try to better myself. Promise. Flog me into action, should that be broken. Anyway &#8211; the Seal Hunter beta is progressing quite nicely at this point -  so far there&#8217;s been a total of 12 major beta revisions released. A whole load of bugs has been ironed out, [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry for being so darned quiet! I&#8217;ll try to better myself. Promise. Flog me into action, should that be broken.</p>
<p>Anyway &#8211; the Seal Hunter beta is progressing quite nicely at this point -  so far there&#8217;s been a total of 12 major beta revisions released. A whole load of bugs has been ironed out, many features have been polished, and quite a bit of balance/stability testing has been done. Currently, what I&#8217;m trying to focus on is the balancing of three player games &#8211; it&#8217;s <em>way</em> harder than what is reasonable (I wouldn&#8217;t be surprised if the difficulty of this will force me to limit the game to a total of three participating players &#8211; technical issues contribute, too). To make matters worse, I&#8217;m in the process of adding a few new weapons, as well.</p>
<p><a href="http://sealhunter.se/wp-content/uploads/2010/01/gustav_scr.png"  rel="lightbox"><img class="aligncenter size-full wp-image-327" title="Carl Gustav" src="http://sealhunter.se/wp-content/uploads/2010/01/gustav_scr.png" alt="" width="216" height="54" /></a></p>
<p>One of these new weapons would be the <a href="http://en.wikipedia.org/wiki/Carl_Gustav_recoilless_rifle">Carl Gustav</a> &#8211; a high-tier recoilless rifle that packs a lot of raw power while lacking in splash damage. To make envisioning this weapon a bit easier, for $9500 you get a weapon that currently deals approximately 700 damage at its epicenter. It currently has somewhat of a support role, much akin to the AWP, but trading bullet penetration for area affect. It&#8217;s still <em>very</em> much beta material, so expect some tweaking to be done on it before the final release. (And maybe even get rid of my programmer art for it.)</p>
<p>Something that I had planned out for quite a long while and then suddenly ended up implementing on a whim was the addition of achievements. There&#8217;s 60 of them in the game as of this moment, and they&#8217;re all pretty &#8216;hardcore&#8217; in the sense that many are kinda hard to actually earn. I&#8217;ll most likely end up extending the number of achievements even further before the final 1.0 release.</p>
<p>And to abuse the segway &#8211; the final release, while not exactly close, shouldn&#8217;t be <em>crazy</em> far away any longer. Keep in mind that I&#8217;m the only person doing the actual production and coding for Seal Hunter, and with school effectively keeping me busy from 7 to 7, working on SH isn&#8217;t my top priority. I <em>am</em> working on it; my time is just severely more limited nowadays.</p>
<p>Again, sorry for not keeping you updated as frequently as I&#8217;d like to. If you have any suggestions for future posts, please do tell &#8211; I&#8217;ll happily accommodate you!</p>
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		<slash:comments>5</slash:comments>
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		<title>Second Testers Batch Accepted</title>
		<link>http://sealhunter.se/2009/11/29/second-testers-batch-accepted/</link>
		<comments>http://sealhunter.se/2009/11/29/second-testers-batch-accepted/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 16:53:54 +0000</pubDate>
		<dc:creator>Toumaz</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Beta]]></category>

		<guid isPermaLink="false">http://sealhunter.se/?p=316</guid>
		<description><![CDATA[If you&#8217;ve applied to be a beta tester, no matter how recently or how long ago, go check your e-mail (remember the spam folder!) &#8211; or even better, visit the forums and see if you have access to a shiny new section. Should you not have been accepted this time either, please accept my humblest [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve applied to be a beta tester, no matter how recently or how long ago, go check your e-mail (remember the spam folder!) &#8211; or even better, visit the <a href="http://forums.sealhunter.se/">forums</a> and see if you have access to a shiny new section.</p>
<p>Should you not have been accepted this time either, please accept my humblest apologies. I can&#8217;t accept all testers, since they&#8217;re almost all too many already!</p>
<p>And beta wise, things are progressing nicely, but y&#8217;know, that school thing. Busy. Yeah. I&#8217;ll see if I can give you non-beta people some goodies soon, though.</p>
<p>Happy hunting &#8217;til next time!</p>
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		<slash:comments>2</slash:comments>
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		<title>Second Batch of Beta Testers</title>
		<link>http://sealhunter.se/2009/11/23/second-batch-of-beta-testers/</link>
		<comments>http://sealhunter.se/2009/11/23/second-batch-of-beta-testers/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 21:55:12 +0000</pubDate>
		<dc:creator>Toumaz</dc:creator>
				<category><![CDATA[Beta]]></category>

		<guid isPermaLink="false">http://sealhunter.se/?p=312</guid>
		<description><![CDATA[Sorry for being so quiet &#8211; bugs are indeed coming at me like in Starship Troopers, see, and a school project is also keeping me all too busy! Anyway, in the next few days (read: in the next week or so) I will most likely bring in a second batch of beta testers &#8211; so [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry for being so quiet &#8211; bugs are indeed <a href="http://www.youtube.com/watch?v=VgvM7av1o1Q">coming at me like in Starship Troopers</a>, see, and a school project is also keeping me all too busy!</p>
<p>Anyway, in the next few days (read: in the next week or so) I will most likely bring in a second batch of beta testers &#8211; so keep your eyes and ears peeled for an e-mail (alternatively, just visit the forums and see if a brand new section is available to you). A post will appear here, as well, once the second batch has been invited.</p>
<p>Gmail users might want to check their spam folder, too &#8211; sorry for the inconvenience in that.</p>
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		<slash:comments>5</slash:comments>
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		<title>Beta Begins!</title>
		<link>http://sealhunter.se/2009/11/07/beta-begins/</link>
		<comments>http://sealhunter.se/2009/11/07/beta-begins/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 16:43:25 +0000</pubDate>
		<dc:creator>Toumaz</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Beta]]></category>

		<guid isPermaLink="false">http://sealhunter.se/?p=308</guid>
		<description><![CDATA[First of all &#8211; a big thank you to all people who applied for the beta. Whew, there was a hundred of you &#8211; far exceeding my expectations! The beta phase has now started, with a little over 40 testers being appointed for the time being. &#8220;Bugs coming at us like in Starship Troopers&#8221;, to [...]]]></description>
			<content:encoded><![CDATA[<p>First of all &#8211; a big <strong>thank you</strong> to all people who applied for the beta. Whew, there was a hundred of you &#8211; far exceeding my expectations!</p>
<p>The beta phase has now started, with a little over 40 testers being appointed for the time being. &#8220;Bugs coming at us like in Starship Troopers&#8221;, to quote a certain song.</p>
<p>With this in mind, I&#8217;d like to apologize to those people <em>not</em> brought in for the beta &#8211; I know it must be a real downer for you guys. I simply could not have taken <em>all</em> of you, though, as much as I had wanted to. I might still take in a few extra testers in a second batch, though, so all hope is not lost just yet!</p>
<p>If it&#8217;s of any consolation, though, here&#8217;s the Seal Hunter intro movie &#8211; even though that&#8217;ll probably act as even more of a teaser. (<a href="http://www.youtube.com/watch?v=SYaARxBkfE8">Watch it on YouTube</a> for higher resolutiony goodness!)</p>
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<p>Until next time.</p>
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		<slash:comments>17</slash:comments>
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