Archive for October, 2010

Master Server Migration Complete

Posted by Toumaz on October 14, 2010
Uncategorized / 19 Comments

The Seal Hunter master server has now moved to its new server (for the more technically inclined, IP 217.23.15.182), and while there are a few initial roadbumps (stats.sealhunter.se will be down for a little while), things should now perform quite a bit better.

The old master server is still running, though, but keep in mind that no statistics will be stored permanently when you play there. Read the new MOTD for more information.

The DNS change might take a day or two at worst to propagate for all of you, so if you’re still being sent to the old master server, just be patient!

If you experience any prolonged issues, don’t hesitate to ask for help in the forums.

EDIT: After migrating, the dedicated server is suffering from a failing harddrive. This is forcing the SH master server to be down. The matter is being looked into, and I hope to bring the master up again as soon as possible. Thank you for your understanding. The server should now be back up, and hopefully this harddrive won’t fail on us. ;)

Master Server Migration

Posted by Toumaz on October 12, 2010
Announcements / 1 Comment

The SH master will move over to a new and much more powerful host in the next few days, and as such the DNS will be updated to point to a new IP. This might cause some downtime for all of you as the master server needs to be temporarily taken down in order to replicate all the databases, and some additional downtime as DNS changes might take a while to propagate all around. The actual switch could take approximately a day, in an absolutely worst case scenario.

I apologize yet again for the lack of updates, too – over in ye olde real life, I’m about to enter crunch mode for a school project we’re doing, and after that I am moving to a new apartment. There simply hasn’t been a lot of time for me to work on Seal Hunter, and to reiterate, I am very sorry for that. I definitely intend to push out the new updated master server code to provide such things as buddy lists and a chat function, but at this rate, it might take me a while. Two hours per day worth of free time just isn’t quite enough, sadly.

I will keep you updated on the host switch as soon as I begin moving things over.