Priorities

Posted by Toumaz on August 08, 2010
Development

After releasing 1.0.1, and with 1.0.2 probably a week or two away still, I’m already making plans for the first ‘big’ update to SH.

Thing is, I’m not entirely certain what that will end up being, so I’m going to let you guys help me decide.

Dedicated Servers

Would be released as both a Windows and Linux binary, hopefully. This would help combat self-hosted games behind a router without forwarded ports. Could also allow for such things as scripted gamemodes later down the line. Would take a medium amount of time

Linux Client

Simple enough – a Linux build of the game client. I’ve attempted this earlier, but it was a wee bit too hard for me on the outset. As such, doing the dedicated server first might prove useful in giving experience. This wouldn’t require all too major changes to the codebase itself.

Mac Client

And for those of you who have been asking, I’d love to do a Mac client, but here’s the problem: I’ve no Mac to compile and test it on! Otherwise, the time investment should be about as much as for a Linux client.

Friends System

Having a friends list, possibly with a messaging system. Friends list itself isn’t that hard and would only take a moderate time to implement, but messaging system would require pretty much a complete rewrite of most of the client<->master communication code and drastically increase bandwidth requirements, which I’m not all too keen on.

NAT Punchthrough

Since you’re probably going “what?” – NAT punchthrough would attempt to open a connection to a server behind a router without the need for port forwarding. Would not work with all router configurations, however, but the definite majority. Again, possible complete rewrite of server<->master communication code.

New Weapons

Ak-74:s! The Burning Seal! Ruger 77! This could take anywhere from a moderate time to very long to implement depending on how complex the weapons are.

Post your opinions either as comments here or in the News section in the forums for more in-depth discussion!

15 Comments to Priorities

BaNaNeRo
Sunday, August 8, 2010

Linux client, please (:

Martin
Monday, August 9, 2010

new weapons!!!!!!

kom igen nya vapen fan vad coolt!!!!

Ced
Tuesday, August 10, 2010

Friends List!

Ben
Wednesday, August 11, 2010

The most important things are:

1. Mac client (Would increase players and availability. I really want this.)

2. Dedicated Servers (Would increase the numbers of active servers. Really good too)

You should not put any effort in a Friend System because it’s not really needed and not worth considering the work you have to put in it.

Naeroon
Wednesday, August 11, 2010

I’m very muchly for both mac support and dedicated servers. I don’t own a mac but I have several friends who are dying to be able to play this game more often.

And for us behind a router, hosting is impossible, and there are almost always a very modest amount of servers running, most of which are full, so I am forced to play 1p for hours. I’m very fortunate to have a lot of close friends that make it easy to set up a multiplayer game, but for interacting with other players it’s pretty difficult.

Tomas "Toumaz" Olander
Wednesday, August 11, 2010

Naeroon, people behind routers are still perfectly able to host – it just takes a bit of effort.

http://forums.sealhunter.se/index.php?topic=302.0

Naeroon
Wednesday, August 11, 2010

mhm no, you’re very right, I guess I misworded what I was trying to say. Regardless of whether or not I/my friends can get my/their router/s working, it’d be nice to have some dedicated servers to blow up some seals with other people more often. :)

Tomas "Toumaz" Olander
Wednesday, August 11, 2010

Alright, just wanted to make sure you had tried!

Ladface
Thursday, August 12, 2010

Hey toumaz. First of all I must say sh101 is the most awsome game I’ve played. I frequently hold games on my server but recently the server has been closing down after each game. Is this because of the bug?

In regards to the new weapons idea, I think the ak47 and rugger 77 would be good but a flame thrower might cause too much lag to any sever. Also have u considered a desert eagle?

I think a friends list is not really necessary, however it might be good if a system was set up to allow 1 or 2 spectators on a full sever to allow for communication between ppl in game and out of game.

Also have u considered setting up 1 or 2 servers for level 25 players only. I think that would be a goo incentive to level up and create some competition.

I very much appreciate the work u have put into this and I will shortly be gathering some money together from sh players in my area and sending u a donation. Keep up the good work and keep me posted.

– Ladface (aka lee)

sebastianf12
Thursday, August 12, 2010

You should make some new weapons for the game, that whould be nice !

simon
Friday, August 13, 2010

about the friend list, (if you add it) are you able to see your friends online/offline status?

2xD
Wednesday, September 8, 2010

Hey,

the Friends List / Message option and the new weapons are some good ideas. And an automatic port forwarding :)

An AK, Roger (idk how to name it anyway) :D

This is gonna be an ownage Update :)

TFT
Friday, September 24, 2010

The game need widescreen support! :-)

Kristian I
Wednesday, September 29, 2010

A Linux client would be great.

I can ensure you, that publicing this gaming native under Linux would increase number of players.

There really isn’t that many native linux games, and especially not many as fun as Seal Hunter!

Best regards
Kristian

Tnek
Wednesday, June 22, 2011

LINUX CLIENT YES!
Would save time from having to switch OSes

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