Don’t Panic

Posted by Toumaz on June 25, 2009
Development, Humor

Seeing as I only just now received a comment urging me to post more updates, I suppose it’s only fair to officially dub myself a lazy bastard and try to alleviate this by giving you a new post straight away!

So it’s with pride that I today announce what I’ve been working on for the last month or so:

Seal Hunter MMO Edition!

MMO Edition

(Since some people don’t seem to notice – this is a joke. Click Continue reading for the actual content.)

Apart from now supporting over 200 players in a single server, these are the main new features:

  • Over 20 realms with support for 10,000 players on each and every one
  • Monthly subscription fee totalling 19.95 EUR
  • New exciting quests, such as killing enemies in a specific order, looting them for new weapons and raw materials.
  • Form your own career by making clothes out of your victims, or even start up your own Fishing Corporation!
  • Voice chat built in for easier communication between players!
  • And much more!

Or maybe not – and this is yet another proof of how bored I really am. ;-) If you hadn’t guessed already, that was a rather terrible joke and nothing that will ever happen. Well, not anytime soon, at least! But yes, the screenshot was taken in-game, with a truckload of bots firin’ away into the fray, so have a gander at that, regardless.

The latest additions to the game itself have been the turtle and the walrus, of which both are currently being implemented. In addition to that, much work has been done in order to construct a reliable database and backend design in order for me to be able to make progress into a public or private beta testing round.

However lazy I might be and however slowly we’ve been moving forward lately, we’re now pretty darn close to the point where we might expect a beta not too far away. (Remember that “not too far away” should be put in contrast to the fact that this project has been in development for over a year and a half.)

Please leave your comments here or on the forum, feel free to come up with new weird weapons and statistics to track, and ’til next time!

24 Comments to Don’t Panic

Oscis
Friday, June 26, 2009

Ta bort betalningen så är det perfekt!

sebastianf12
Friday, June 26, 2009

ohh great! it was me that postet that commet!

magnus
Friday, June 26, 2009

then the beta is done can i download it from http://www.sealhunter.com

Tomas "Toumaz" Olander
Friday, June 26, 2009

magnus: When the beta is out, you’ll be able to read about it on this site. I can’t give any more specifics for the moment since I’ve honestly yet to figure them all out! ;)

Erik
Monday, June 29, 2009

Will there be a Mac version available? Please! :(

Tomas "Toumaz" Olander
Monday, June 29, 2009

Erik: It is not a priority, but it’s something I definitely want to look into some day, along with a Linux version.

Monx
Tuesday, June 30, 2009

What are you using for the networking. Or did you write your own system?

Tomas "Toumaz" Olander
Tuesday, June 30, 2009

The network library I’m using is RakNet ( http://www.jenkinssoftware.com/ ).

Patrik
Saturday, July 4, 2009

Det är väl bättre att ni inte håller på att vänta på tillexempel att man ska komma på nya vapen hela tiden. Jag har väntat många månader och ni borde vara klar med det här fundera inte så mycket med nytt som ska komma det blir säkert ett coolt spel, så jag säger bara gör det klart. Vill spela det nu på Sommarlovet ;)

Tomas "Toumaz" Olander
Saturday, July 4, 2009

Patrik, I’d appreciate if you’d keep comments in English.

And trying to finish the game is exactly what I’m trying to do at the moment; I’ve just finished adding most of the turtle code, which leaves some network sync, the walrus, and client< ->lobby communication before we can enter a private beta. It’s pretty darn close, I’d say.

Tobias
Tuesday, July 7, 2009

Will there be a plugin and/or mod system? What language are you writing in?

Tomas "Toumaz" Olander
Tuesday, July 7, 2009

No mod system is currently planned, I’m afraid. It might happen in the future, since adding support for it shouldn’t be all too hard.

And it’s C++ with Allegro and RakNet.

slhunterrlz
Saturday, August 1, 2009

pleeeeeeeeeeeeeeeeeeeeeeeeeeeeez hurry im going crazy it looks sooo good can u get like a demo out when u can???

Pam
Thursday, August 6, 2009

Scumbags!!!!!!!!!!!

ebba
Monday, October 12, 2009

heej

Calle
Tuesday, November 10, 2009

We want dedicated server system! :)

epidemius5
Sunday, October 10, 2010

you should go open source…….

TheSealinator
Wednesday, November 17, 2010

For mac soon, please!

mario
Tuesday, December 14, 2010

dude! just make a mac version!

Grooveminister
Wednesday, December 22, 2010

Agree with the guys above me, for crying out loud just do it will you!

Toumaz
Wednesday, December 22, 2010

Just buy me a Mac, will you!

unknown
Tuesday, September 6, 2011

Why not hire someone with a mac to do it?

Giles
Monday, October 17, 2011

Toumaz… I would really like a mod system. I saw someone hacked it and I was playing with them and it was fun. PLeasseee..

A MacBook Pro owner
Friday, May 11, 2012

When can i get a version for Mac?:-) Love the game but have a Mac!!!!!!

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